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Author Guidelines
We will take care of formatting your contribution, but please observe the following formalities.
Text design:
The text should not be longer than40,000 characters (incl. spaces); max. 25,000 for essays and 15,000 for reviews
Paragraphs should be provided with headings
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Please use Latin abbreviations (cf., etc., ...)
Please write out adverbs such as 'for example' or 'respectively'
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Titles of games and monographs in italics, other titles in double quotation marks
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Citation style:
Citation in footnotes
Full bibliographic details for first mention (Goeffrey Engelstein/Isaac Shalev: Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms. New York: Routledge 2019, quoted pages.)
Short title for subsequent mention (Engelstein/Shalev, Building Blocks of Tabletop Game Design, quoted pages.)
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The bibliography (please arrange alphabetically):
Ludography:
Fox, David/Welker, Michael: Thirty Years War. Europe in Agony. GMT Games 2001.
Riffaud, Fabien/Rodriguez, Juan: Les Poilus. Sweet November 2015.
Monographs and anthologies:
Engelstein, Goeffrey/Shalev, Issac: Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms. New York: Routledge 2019.
Martin Lorber/Felix Zimmermann (Ed.): History in Games. Contingencies of an Authentic Past. Bielefeld: Transcript 2020.
Journals and articles in anthologies:
Begy, Jason: „Board Games and the Construction of Cultural Memory“. In: Games and Culture 12 (2017), 718–738.
Elliott, Andrew B. R./Horswell, Mike: „Crusading Icons. Medievalism and Authenticity in Historical Digital Games“. In: Martin Lorber/Felix Zimmermann (Ed.): History in Games. Contingencies of an Authentic Past. Bielefeld: Transcript 2020, 137-156.
Internet resources:
Synatzschke, Christoph: „Colonial Twilight Brettspiel Fazit/GMT“. In: Victoria Parta Spiele 14.02.2019, https://www.youtube.com/watch?v=bKoANcbsxY8 (29.03.21). --> Leave links set as such